The Breakout Project is the blog for my Third Year Creative Media Project. I am Michael Zaman a third year Games Design student at Sheffield Hallam University
Monday, 10 January 2011
Intro Grey scale rough
I have bene testing my renders and they are taking forever! Roughly 10 mins a frame in some cases. As a security measure i have rendered a greyscale version using a lambert shader on all objects in Standard Definition WideScreen just in case. This is a single layer render. No ambient occlusion, shadow, dof or glow layers are included in this render.
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