Finally fixed the render problems after alot of failed methods and googling. heres the link i foudn the soloution at on ZbrushCentral : - http://www.zbrushcentral.com/showthread.php?t=58020
Heres my succesfull but very low quality render with both objects! using mental ray!
Turns out maya tesslation didn't like, somethign zbrush did to the objects when they were imported so it messed it all up, had to use maya's mesh clean up for it to work.
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